(Map of Cauldron copyright by someone else.)

Believed to have been founded by Sundabar_Spellmason, Cauldron is the most populous area in the Cauldron_Region. Nearby villages include Redgorge, Kingfisher_Hollow, and Hollowsky.

Cauldron was built in the caldera of an extinct volcano in a subtropic jungle. The elevation keeps Cauldron's temperatures below that of the surrounding jungle, giving Cauldron a roughly temperate climate.

Cauldron is ruled by a Lord_Mayor, elected to his position every two years. The post is currently held by Severen_Navalant, whose term expires in roughly 20 months. Other important individuals in the city include Terseon_Skellerang, captain of the guard, the members of the noble families, and Cauldron's few wealthy merchant interests.

Cauldron's buildings are relatively tightly packed together, and made primarily of volcanic stone and wood. The four main roadways are cobbled and wide enough to support several wagons abreast. Smaller avenues connect the four roadways, which form concentric terraces down to the lake in the center of the town. From outer to inner, the avenues are named Obsidian, Magma, Lava, and Ash. Sewage from privies runs underneath the streets in specially built trenches, which all houses feed into. The runoff outlets are dug deeply into the heart of the lake, which is periodically purified by the clerics of the town to ensure that any sewage that doesn't sink into the volcano's depths is neutralized.

A 50 foot high wall of black malachite surrounds the outermost ring of the city. The closer you are to the wall, the nicer the accommodations and the more likely you are to encounter nobility. The closer you are to the lake, the shoddier the construction and the more likely you are to get your coin-purse nicked. Houses directly on the lake are often built with stilts to protect against flooding during the rainy season in winter.

Cauldron boasts temples to St._Cuthbert (The Church_of_the_Righteous_Cudgel), Kord (The Temple_of_Lordly_Might), Wee_Jas (The Spire_of_the_Stern_Lady), and Pelor (The Mirror_of_the_Shining_One).

Coins can be exchanged for trade bars and gems at Alameda_Moneylenders, just off of Obsidian_Avenue near the South Gate. Bars are also available from the Lord_Mayor's office. No surcharge is levied for exchanging coins for trade bars or gems.

Prominent local businesses include Tygot's_Old_Things, Garthun's Imports, Skie's_Treasury, Gurnezarn's_Smithy, Surefoot_Livery, Weer's_Elixirs, Orak's_Bathhouse, Westkey's Map Emporium, Zanathor's Provisions, Alameda_Moneylenders, and Rhiavadi's_Silks_and_Sewing.

Local boardinghouses include The Drunken_Morkoth_Inn, Minuta's_Board, The Spinning_Coin, and The North_Gate_Welcome_House.

Local watering holes include The Slippery_Eel_Tavern, The Tipped_Tankard_Tavern, and The Coy_Nixie.

Taxes in Cauldron are light. Citizens play a flat tax of 1gp per year, usually at the year end holidays. Merchants and nobility are charged a 5% income tax over the course of the year. There is a 1sp gate tax charged for any non-citizen entering one of the gates. Monthly gate passes can be purchased for 1gp, and the purchasee must submit to a rigorous background examination.

All inhabitants of Cauldron that own a building, or are part of a family that owns a building, is a citizen regardless of economic status. Most Cauldronites have a simple malachite ring made or given to them when they reach the age of majority. The ring always bears the symbol of the city, a mountain with a chunk taken out of the top, inside which is fitted a staring eye. Nobles often purchase very elaborate rings, or have extravagant broaches made to show their citizenship.

During the rainy season the central lake overflows, often putting the lower rings of the city at risk for flooding. The yearly Lowering_of_the_Waters ceremony uses wands of control water to reduce the risk.


Cauldron (last edited 2010-11-11 02:05:39 by localhost)